
blue → wall
Blue becomes a wall
Step off a blue tile and it turns solid. The new wall blocks you and your Ghosts alike.
Turn-based puzzle
Every Life leaves a path behind. When it returns as a Ghost, it repeats your old moves on a board that no longer behaves the same way.

Finish a Life and its inputs return as a Ghost. On the next Life, that Ghost repeats them exactly while you move beside it. The trick is planning what that old path will do once the board has changed.
The inputs are the same. The world is not.

blue → wall
Step off a blue tile and it turns solid. The new wall blocks you and your Ghosts alike.

green → echo
Leave a green tile and it fades to an echo. Echoes stop you, but your Ghosts pass straight through.
A button one Life holds down can keep a door open for the next. Rooms built from buttons, doors and targets become a question of timing — and you often set the answer up a Life earlier.

Each Ghost repeats exactly what you once did. Later levels have you steer three previous Lives at the same time without losing track of the one you are playing now.


36 levels across six chapters, building from one Ghost to three.
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